April 1 2008 ================================================================ Model Name : Samus Aran v1.0 Game : Unreal Tournament 3 PS3 Author : Gilbert "Alcor" Arcand Email Address : alcor43@yahoo.ca HomePage : http://alcor.planetquake.gamespy.com/ ================================================================ * How to use this model * - Put USERDATA.JAM on the root of a memory stick and plug it into your PS3. - Load UT3, go in the Community screen, then under My Content do Import Content. - Select the memory stick and follow the remaining on screen procedure. - Go back to the title screen, Settings / Player / Customize Character. - Samus is within the Ironguard faction. * Special note * The PS3 doesn't support custom family code as of v1.10. So the Samus model for PS3 is but a stripped down version of her PC counter part. There's no custom animations, physics, FPV hands nor gibs. As soon as a potential patch is released for PS3 that unlocks the family code, I'll release an updated and expanded version of Samus. I released that version in order to keep hackers to convert the model without my permission and release it as their "own model" as it happenned to most of EvilEngine beta releases. I hope this version will please you none the less for the time being. Thank you for your understanding. ================================================================ Model description : Samus Aran is the toughest bounty hunter in the galaxy. She was raised by the ancient civilisation of Chozo after her home colony K-2L was attacked by Ridley and his Space Pirates army. The Chozo was on the verge of instinction after a weapon they created turned on them. The Metroids, as they called them, are a genetically engineered creature species based on a life form the Chozo found on planet SR-388. Before they went extinct, the Chozo build an armor suit for Samus containing the nec plus ultra of their technology. When she learned that the Space Pirates started to do experiments on the Metroids, Samus joined the Galactic Federation army and after her training she decided to go solo, with two objectives on her mind. Destroy Ridley and eradicate the Metroids. Other info : Samus is the 23rd plugin player model I release thus far. She’s my very first “Next Gen” character for Unreal Tournament 3 and I’m very proud of that. The model has everything you’d expect from your fellow Alcor, custom animations (obviously), customization, first person hands, gibs, dynamic ponytail, team skins, bots, localization, name it! Contrary to my older release in which I always tried to remain as close as possible to the original character concept, for Samus I game myself a degree of artistic freedom. I kept the overall elements, like round shoulder pads, but I gave her more obvious feminine proportions. Her head is one of my first head done with zBrush and I really like the result. The helmet has been modelised live in front of an audience during the Montreal Arcadia Festival 2007. Make sure to look at the character in 3rd person (behindview 1), crouch and move around, a nice surprise awaits you. I had a great time working on this character and doing a UT3 character was a great challenge. I have to give a special thanks to plenty of people for helping me out (see bellow). Enough talk, now install this piece of art and go collect the bounty! ================================================================ Special thanks : - AnubanUT2 for beta testing and recommendations - Buffy the Japanese girl for beta testing - EvilEngine for creating EvilEngine.net - Serge Daigles for lending me is PS3 - Marie-France Morin for reference and localization - Megan Fox for reference and being Megan Fox :P - Epic for creating Unreal ================================================================ * Play Information * CTF Skins : Yup Physics : Nope Gib&Carcass : Nope Animations : Nope Customization : Yup FPV hands : Nope Bots : Yup Localization : Nope Sounds : Nope * Construction * Poly Count : 4676-8858 depending on customization Textures Count : 39 2048x2048 (Diffuse, Specular, Normal, Emissive, Fresnes, Specular Power) Editors used : StudioMax2008, PhotoshopCS, UnrealEd, zBrush3.1, NotePad. known Bugs : The minigun sticks out from the ball when crouched. : Gib meshes don't change color in team games (default orange hue) ================================================================ Additional Credits to : - Samus Aran and Metroid are a property of Nintendo, all rights reserved. - Unreal Tournament 3 © Epic Games Inc. Rules : - This model is not built in a lucrative goal whatsoever. - Do not try to make money, or pack this model on a bundle you intend to sell. - Do not use this model, meshes or textures for any other project. - Do not share this model unpacked or without this read me text file. - Please follow these indications and make a fair use of these files. - Failure to comply to these simple rules will probably make me stop doing those great models you all get for free. For any question, comments or suggestions contact me at alcor43@yahoo.ca